
Privacy
Waz World runs on your headset. Hand tracking data is used only to animate your paws and recognise gestures while you play; it is not stored.
The game keeps a small save file on the device (scores, stickers, options). At launch it asks Meta's platform whether your account owns the game; nothing else is sent to Meta by the game.
The optional microphone voice is off by default; when enabled, only the sound level is read and nothing is recorded.
Co-op (coming): while you play together, your head and hand positions travel to your friend's headset through Unity's relay service, under an anonymous id. Nothing is stored after the round.
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Contact: Frameless Games.